Background

Who is behind Mafia Inc.?

A passion project since 2003 — and everyone who helped carry it.

Daniel Drexlmaier, founder and developer of Mafia Inc.
Daniel Drexlmaier
Founder & Developer of Mafia Inc.

Mafia Inc. started back in 2003 as the project of Daniel Drexlmaier — known in the community by his alias “Garyx7de”. What began as a small browser-game experiment grew over the years into one of the longest-running German mafia browser games of all.

Programming, graphics, game balance, servers and community support — for all those years, the lion’s share of it ran across a single desk. Out of passion, through countless nights, across many cities, versions and fresh starts. Mafia Inc. was never a paid studio product, but a labour of love kept alive by the enthusiasm of its players.

“A game is built with code. A world is built with the people who stay in it.”

Over the years, however, the original codebase had grown badly outdated — and at some point simply stopped running. So in 2026, Daniel picked the project back up and, with the help of AI, lifted the entire codebase onto the latest web technologies: a complete technical overhaul that brings Mafia Inc. back online and ready for the future.

There isn’t really much time left for it — as his main job, Daniel runs his own company, the DBE Academy. But that’s exactly where AI becomes the decisive lever: it takes a large share of the work off his hands and, in doing so, frees up the very hours needed to keep coding Mafia Inc.

And so Version 3 carries the same vision from 2003 — just on a modern foundation. The drive has stayed exactly the same: a place where a few lines of text turn into an entire underworld.

The technology we use

Behind Mafia Inc. runs a modern, fully containerised tech stack — from Nginx, PHP 8.5 and MariaDB through Docker to automated deployment, monitoring and security scanning. This overview shows the entire foundation at a glance:

System overview of Mafia Inc.: Nginx, PHP 8.5, MariaDB, Docker, GitLab CI/CD, monitoring and security tools

Click to enlarge — opens the overview in full resolution.

Thanks to everyone who contributed

Mafia Inc. was never a one-man project. Over the years, countless people invested their free time — as administrators, moderators, testers and idea-givers. Without them, this game would not exist. This list honours them under the aliases they were known by:

Development & Foundation

Freddy K. RaiSe Mobi

Game Administrators

Chicago · Los Angeles · New York

Tobsiii RaiSe BaeRcHiE Dj Battlesnake Frank White Patrick Mobi lessthanmore Matze Seyfone Mathrim Alias-MC Van_Helsing Udo

Forum Administrators

Danyo Avery lessthanmore Mobi mfg84

Forum Super Moderators

tanzdelfin Tears1001

Forum Moderators

Al_Capowned Dj Battlesnake Lichtaus BaeRcHiE RaiSe Frank White Tobsiii BloodKnight cissa mfg84 Rauschkugel soof

News, Radio & Newspaper

cissa Al_Capowned Patrick Mobi

Beta & Alpha Testers of the First Hour

Marneus Calgar Darkshine blizzardz Seven Green-Shadow Master_Mainstone Alexander Lion K.R.I.S.T. master Tzeentch soulseeker m4u!i Shadowmaster S!lke LOLRainbow LordZK HitmanSammySam Spyker SpAtZeMiTkAeS Frosty Hell
“To everyone who ever carried a piece of Mafia Inc. — whether named here or long lost in the archives: thank you. You are part of the story.”

I pieced this list together from the old team pages (2004–2011), so it’s entirely possible someone is missing or listed in the wrong place. Did I forget you? If you were part of it and aren’t listed here (or listed incorrectly), just drop me a line at hallo@mafia-inc.de — and I’ll add you.

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